Le trailer d'un jeu vidéo très Gigeresque :
Citer:
Scorn is about being a fish out of water in a strange, unsettling world. "Isolated and lost inside this dream-like world you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself," studio Ebb Software writes.
The game will release in two parts, with the first expected to release in early 2017. The world of Scorn is open-ended, and players will need to pay close attention to environmental cues as there are no in-game prompts or tutorials. Apparently it'll be easy to miss crucial plot points in the game, but with an environment like this you'll probably want to take it slowly anyway.
It has guns too, of course, but ammo will be scarce by the sound of things. "Players will have to think about when to fight and when to take cover and how their actions affect the world around them. Different play styles will be needed to advance."
Source :
PC GamerJe regrette un peu que le protagoniste ait l'air si "humain" et que le gameplay ait l'air d'être celui d'un FPS classique, un univers si bizarre mériterait quelque chose de plus original.

[Edit] Quelques infos en plus sur les inspirations et du concept art :
https://www.rockpapershotgun.com/2016/07/19/scorn-art/
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